2 – Brammir – The new veins
Brammir’s
pick feels heavy in his hands, but the weight is familiar. With each swing, he
feels the solid jolt of metal striking stone. The copper ore in the seam is
easy enough to free, but the surrounding rock is stubborn. Working the Bimadizi‑Kor
Worksite is less like mining and more like carving a new chamber out of the
mountain itself.
When
his ore cart is full, Brammir Thuldrenson hauls it out of the section to give
the engineers room to check the supports. He tips the load into the rope‑pulley
ore train bound for the smelter. As the engineer begins the rock‑sound checks,
Brammir walks to the old fountain in the center of what used to be the Bimkor
community. The water is cool and clean. He splashes his face, wets a rag, and
scrubs the dust from his beard.
“I
wish my brother could have seen this,” he murmurs, thinking of Helmir.
Has
it only been a year?
A
year since Helmir’s death—death or murder, no one ever gave a straight answer.
A year since everything unraveled, no more Grand Market, no more Two Forges
school, no more Bimkor.
“I
should’ve pushed him to get his Guild certification,” Brammir mutters. “That
lone‑wolf life was too dangerous.”
The
engineer gives the “All Clear,” and Brammir pushes his cart back into place. He
grips his pick, sets his stance, and swings again. Between his own strikes and
the distant rhythm of the other miners, the pings of metal on stone almost
sound musical. If they were all working the same section, they’d be singing to
keep time. But each miner has his own claim today.
Dig
out the visible ore. Shape the stone around it. Let the engineers judge safety.
Continue until the seam is gone—or until the shift whistle calls them home.
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